I have just started experimenting with Needle for a project, and found that after converting the UI from screen overlay to worldspace, all the UI texts and slider handles, whilst appearing in the scene and game view, are not visible in the build. All the other UI is there, just not the texts and slider handles
I just made it a child of the camera in the Content window in the sample project. The “Content” object has WebArSessionRoot,Object Raycaster and TeleportTarget attached
Can you try a different font on one of the buttons? (In case the font export failed for some reason) And/or changing the font size, im wondering if it has something to do with clipping maybe.
you seem to have correctly identified the problem ! I tried a basic font and it works fine. the font i was using was a ttf file perhaps that is unsupported?
actually i think I can see now how to create physical sliders from draggable objects now. I still seem to have a problem with text between the sliders here though for some reason, despite changing the font