Please help me, what should I do to make the font appear using TextMeshPro
by user 1101049107931480066
Please help me, what should I do to make the font appear using TextMeshPro
by user 1101049107931480066
Hey text mesh pro is not support. You have to use “Text”, often labeled as “Text (Legacy)”
I think some versions have it even hidden under “Legacy” fold out.
I understand that I need to work with Button(legacy) ?
by user 1101049107931480066
yes
Thanks
by user 1101049107931480066
Are you using a custom font?
Can you screenshot the text component + rect transform?
Does the issue persist even if you do alt+click on the play button? (that does a full build, instead of a partial one)
hm could you set the horizontal overflow to overflow?
Alternativly, could you create a new text, put it right under the canvas, make it fullscreen and set good size like 40? Just to make sure that it REALLY doesn’t work?
by user 1101049107931480066
one second
by user 1101049107931480066
(wait for the log in the console - it takes 2 seconds until it is copied)