Game Doesn't Render TMP_Text nor Text

I placed a TextMeshPro text field in my game, and on play-mode the text doesnt show. Any idea whats wrong?

attached are the scene and the game view.

Using Unity 2022.3.10f1

Original Post on Discord

by user 198447544408342528

Please use the legacy text component for now!

I figured it might be the case.

for some reason, text wont show when I use legacy

by user 198447544408342528

Any idea on how to display text perhaps?

by user 198447544408342528

Is the text too big and clipped away (because of wrap and truncate) ?

Or too small - looks like there’s a very blurred text on the panel


do you have a canvas scaler with some weird settings here maybe?

as a reference maybe it helps you :slightly_smiling_face:

usually i scale the worldcanvas to 0.01

and then adjust the worldspace panels

shoud look like this in the web then

This was the problem. I am guessing its something awkward in Unity’s side and not in the engine. Thanks :slightly_smiling_face:

by user 198447544408342528

Generally if it doesnt work or look correct in Unity it wont (ususally) not work or look magically correct in the web ^^

True true. I thought it might be with the way your Text.ts script reads the materials/fonts in my package. I stand corrected :slightly_smiling_face:

by user 198447544408342528