iOS testing in local network

Must be some server config magic :confused:

by user 395602247196737546

They have but compressed in the deployed version. Still the assets in the project are not so big

Even the ones without any heavy assets like the particle sample results in the same crashes. Always right after the loading bar is at about ~100% and the scene would usually load.
Is there anything happening related to server communication at this time?

by user 395602247196737546

Im wondering if it could be something like this? Troubleshooting | Vite

I guess if that’d be it there had to be some kind of timeout, but it crashes immediately after loading.

by user 395602247196737546

Sample (progressive loading) deployed to glitch runs without problems on iOS, as expected.

by user 395602247196737546

Just wondering if any of the suggested fixes on the vite page also applys to osx

But they are related to vite being run on macos/linux, not a client connecting from it…?

by user 395602247196737546

I mean, we can’t really do anything that bad on our end to cause a browser crash, that’s kind of by design for browser sandboxes… really strange

So it happens for you as well with a completely empty scene?

Still inside the samples project with 2021.3 I just used the Minimal template, confirmed it ran on my Windows PC and then used iOS Safari to crash it. So yeah :slightly_smiling_face:

by user 395602247196737546

Does it work if you remove the skybox?

Via the Lighting window, right?

by user 395602247196737546

Yes

I got to 1 rendered frame, then crash.

by user 395602247196737546

But I had that “glimpse of success” with the other samples too :slightly_smiling_face:

by user 395602247196737546

I just tried to do a screen recording but the browser crash kills the recording too :open_mouth:

by user 395602247196737546

Had success getting some device logs: https://pastebin.com/fg9FBszS

by user 395602247196737546

And one more with https disabled: https://pastebin.com/0ci1e1M7

by user 395602247196737546

I wonder if there’s a way to self-sign a certificate and install it on iOS because I’m almost certain the crashes are tied to the untrusted SSL.

by user 395602247196737546