Hi, using the samples repo and the local server my iOS browser (Safari and Firefox) crashes most of the time. Sometimes I land in a faulty state (black screen, “no camera found” and other errors), and sometimes (rarely though) it just works.
I’ve tested with and without https and my other PC device can connect just fine either way. iOS does not really work on either.
My device is an iPhone X by the way. Not too recent, but it has no problem running the same samples from your webpage.
What errors do you see (if any) in the server process when it crashes? You can try to start it manually too by navigating to the project directory in your terminal and running npm start to maybe see what the reason for it crashing is. It did run just fine last time I tested on osx (few weeks ago)
When the browser restarts after crash it displays some errors (no 3d scene, just black) regarding not being able to connect via websocket. I don’t know if it’s relevant because it happens after crash recovery.
Yeah I don’t really know how to debug this “A problem repeatedly occurred” thing because I guess it happens in native code and would not log to the js console anyway.
Mmh the only time i can recall similar behaviour was caused by too many big textures and thus the browser on ios or android crashing. But the samples dont have that many or heavy assets