Error on starting scene

Getting this error twice when loading a new scene after updating to 3.2.3

Original Post on Discord

by user 263967078346653697

only the first time tho, whenn i load the same scene again, i dont get this error

by user 263967078346653697

might be something about particles maybe

by user 263967078346653697

but despite the errors, everything seems to work well

by user 263967078346653697

Can you try to figure out which shader it is?

yessir

by user 263967078346653697

its a UnityGLTF/UnlitGraph material that i use for particle trail

by user 263967078346653697

Does it have an ExportShader tag?

didnnt have

by user 263967078346653697

just added it but its the same

by user 263967078346653697

No no you shouldnt add it :smile:

That seems to be a bug in the particle library including a threejs chunk at the wrong position

#if 4 > 0
    vClipPosition = - mvPosition.xyz;
#endif
    
    vec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );

Can you open an issue here? Issues Β· Alchemist0823/three.quarks Β· GitHub

what do i write there xd

by user 263967078346653697

by user 263967078346653697

smth like so?

by user 263967078346653697

xd

by user 263967078346653697

It’s ok I’ll open one :smile:

ty lol

by user 263967078346653697

oh and um

by user 263967078346653697