Lightmaps are not being exported properly

I have a unity scene in which I ahve baked lights. Inside the editor all is smooth. But I am not getting the same result while deploying the project. I am attaching the screenshots from unity, and my web browser.


Original Post on Discord

by user 843106411872649237

Windows 11
Unity 2021.3.27

by user 843106411872649237

Hi, which Needle Engine version are you using?

Needle Engine Version - 3.10.7 beta

by user 843106411872649237

Do you see any errors/warnings in Unity? I assume it doesnt work in localhost already?

I have only tested with local host.

by user 843106411872649237

No errors or warning from unity

by user 843106411872649237

Ok, can you send a bug report via “Needle Engine/Report a bug” with the scene?

should i email this?

by user 843106411872649237

the bugreporter will upload all we need

thank you . I’ve just uploaded it

by user 843106411872649237

Hi, so the issue is:

  • Reflection probes don’t seem to work with Lightmaps right now. Try setting them to “EditorOnly”
  • Small issue: The lightmap configuration scripts throws an error, that can be fixed in the script or you can remove it for now, it’s just from the samples but I’ll also open a task internally
    image.png

Just give me a sec and let me get my developer to test this

by user 843106411872649237