I have a pro license for Needle but I am getting the following error:
AnimatorController has more than 2 states. Please upgrade to an Indie or Pro Plan of Needle to export AnimatorControllers with more than 2 animation states. UnityEngine.Debug:LogWarning (object) Needle.Engine.Gltf.AnimatorControllerSerializer/AnimatorControllerModel:.ctor (UnityEditor.Animations.AnimatorController,Needle.Engine.Gltf.IGltfBridge,UnityEngine.Transform,Needle.Engine.IExportContext) (at ./Library/PackageCache/com.needle.engine-exporter@3.16.2-pre/Gltf/Editor/AnimatorControllerSerialization.cs:146)
Does this cripple the Animation Controller?
Since I do have a pro license, how am I receiving this warning?
Is there a workaround or any suggestions that might address this issue?
My simple setup for the scene is a vehicle with animations for each door. I am using the “Play Animation on Click” Everywhere Action.
The experience was working fine a couple weeks ago. After I updated the Needle Engine then I noticed this message in the console. And now only 1 animation will play.
I don’t want to assume, hence the questions.
Needle Engine 3.16.2-pre
Unity 2022.3.9f1
Chrome 116.x
Thanks in advance!
by user 384802274322546689