Animation in glitch not working

Hello, we are using needle to build a website for an interactive artwork for school, and we made an animation within unity, but when we open the website using glitch, the animation doesn’t show up. We’ve added the animation component, but is there something else we should add for it to work? Thanks! Apart from that the website is up and running.

Original Post on Discord

by user 420663508578074635

Hey, is the animation assigned and playing in Unity when you go into regular Unity playmode?

I’m having this kind of issue and I went looking for past questions and this is what is happening to me right now, I have the same components that the 3rd person character controller sample has in the exact same order and it plays in unity as it should

by user 483253293477265409

Do you see any error in the Unity console or browser console?

just warnings like always

by user 483253293477265409

Does it run in localhost?

runs in 10.30.98.44:3000 I guess it is the local host

by user 483253293477265409

I mean do you see the animation there or not?

nope

by user 483253293477265409

What warnings are you getting?

by user 483253293477265409

And in Unity?

do you want the bugreport logs?

by user 483253293477265409

?

by user 483253293477265409

when adding it by a simple animation it tells me this

by user 483253293477265409

Yep feel free to send a report :slightly_smiling_face:

Are you by chance using an AnimatorOverrideController and an older version of Needle Engine?

I don’t think so. I’m at 2.67.8, I had the same setup as the 3rd person sample you had and it didn’t work so I tried to put the animation as a single animation because I managed to make it work before like that but it doesn’t work neither

by user 483253293477265409

Bugreport-Pruebasssssss-230403-044847.zip

by user 483253293477265409

Hello @AFR sorry it took so long, just tried opening your zip but it seems all assets are missing. It doesnt contain any scene. Did you generate the report with the scene open in Unity that was producing the error above?