Animation in glitch not working

Looking at the logs it also seems like you’re trying to export fairly large files? The exported glbs are 134mb?

This could also cause problems
Warning: empty animation curves for OrbitantRig_RIG/OrbitantRig_Joints_GRP/OrbitantRig_Cadera_JT/OrbitantRig_Spine_JT/OrbitantRig_Cuello_JT/OrbitantRig_Cabeza_JT/OrbitantRig_L_Antena_JT/OrbitantRig_joint13/OrbitantRig_joint14/OrbitantRig_joint15/OrbitantRig_joint16/OrbitantRig_joint17 in Run_01_legacy

Seeing a ton of those

shouldn’t the animations work regardless of those warnings if they already work inside unity?

by user 483253293477265409

I’m commiting into github and uploading the zip into a wetransfer so you can have the full project just in case you want to see it exactly how it is

by user 483253293477265409

You can use the bugreporter, no need to upload to wetransfer anymore

Like this?

by user 483253293477265409

Yes when you use that menu item it will ask you if you want to upload it. Let me know (if you’re using one of the latest versions)

Bugreport-Vue_Project_Sample-230421-035419.zip

by user 483253293477265409

I took long to reply because I had a few errors when updating the engine but those are now solved

by user 483253293477265409