Worldspace UI is always like 70cm back in build than in editor

for example, i have to have my UI in editor right here so it would appear right on screen in build

Original Post on Discord

by user 263967078346653697

The reason is your Z scale was set to 1 in the canvas
image.png

aaaaaa

by user 263967078346653697

The inactive overlay image does also cause problems with occlusion

im used to not caring about z in ui

by user 263967078346653697

i need it to block object raycaster

by user 263967078346653697

works yeeee

by user 263967078346653697

thanks so much

by user 263967078346653697

this frustrated me for a long time

by user 263967078346653697

D:

by user 263967078346653697