Hi there! Today I’ve tried to fix some animation issues, and used recorder to record them, so I can bypass the offsets problems. But after I fixed everything, I’ve tried to run the website to check, but ran in those errors. NullReferenceException sends me to some Timeline Window. Any ideea why? In browser I have those errors.
Original Post on Discord
by user 328144332622266369
marwie1
(marwi)
September 11, 2023, 12:00am
2
Hi, can you show the stacktrace of the ArgumentException error? Otherwise we cant say where the error is coming from
marwie1
(marwi)
September 11, 2023, 12:00am
3
And also for the NullReferenceException
This?
by user 328144332622266369
marwie1
(marwi)
September 11, 2023, 12:00am
5
What about the Nullreference error?
All it was pointing towards was this. But now it’s gone, I think was because I had overlapping animation tracks.
by user 328144332622266369
marwie1
(marwi)
September 11, 2023, 12:00am
7
Can you try to restart Unity?
marwie1
(marwi)
September 11, 2023, 12:00am
8
and perhaps check that this setting is not set to None (none of these should be “None” actually)
marwie1
(marwi)
September 11, 2023, 12:00am
9
Maybe the Editor Log file contains some more information as well.
This one?
by user 328144332622266369
The settings were not set to none
by user 328144332622266369
by user 328144332622266369
marwie1
(marwi)
September 11, 2023, 12:00am
14
Can you send your current scene as a bugreport? I’d like to see what the cause for this is
of course! Thank you!
by user 328144332622266369
Did you received it?
by user 328144332622266369
marwie1
(marwi)
September 11, 2023, 12:00am
18
wow the recorder produced a terrible animation clip
Oh my god…okay, I should remake it.
by user 328144332622266369
marwie1
(marwi)
September 11, 2023, 12:00am
20
It’s still a bug in UnityGLTF. We’re adding a fix for that