I’m trying to replicate the pointer events handling of DragControls for my own version of the script to make an AR Drag/Scale/Rotate script, but when I start with the very basics of implementing IPointerDownHandler,
etc, I get the following error in the generated component:
Assets\Needle\Components.codegen\ARMoveScaleRotate.cs(8,57): error CS0234: The type or namespace name 'Components' does not exist in the namespace 'Needle.Engine' (are you missing an assembly reference?)
Example script attached, the error seems very vague to me, I also tried copying the DragControls.ts into a new script and renaming any references to itself as DragControls.ts to the new script name but that also gave me the exact same error
by user 103054507105067008