Testing The Game On Mobile Before Building For Production

Hi guys,
I recently made a game and tested it on desktop and all went well. Only when I took the effort to build it and publish it through our full-stack team, we got some weird bugs and errors.
I was wondering if there is a way to test the game on mobile beforehand.

Thanks ahead

Original Post on Discord

by user 198447544408342528

Yes, this is a core part of Needle. Simply open the URL you get on desktop on mobile/Quest/another PC/anywhere in the local network.

If you do changes in the editor and save, it will automatically reload on all devices that are on the URL.

I am guessing both devices have to be on the same Wi-Fi? I will check it in a bit.

by user 198447544408342528

Hi @Mattan yes that’s correct

These docs might be helpful: How To Debug | Needle Engine Documentation