Project not running on Blender 4.0.1 and Bug report is disabled

So I can log this internally: You had a β€œ#” somewhere in the directory path and that messed project generation up?

Oh Ipad is on 16.7

by user 392979063620501504

It was the &

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On it

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IOS

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Android

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OK, I see, there’s black splotches on the arms/cloth
Could be a mismatch with occlusion texture index
Mind reporting a bug?
Cool scene by the way!

Thanks, will report rn

by user 392979063620501504

Am also updating Ipad OS so will report if the flickering continues

by user 392979063620501504

Bug report is up

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Hey had to ask, it is possible that bloom is causing the flickering?

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And how does bloom and transparency work better on IOS than in Android?

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The AR part

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Yeah I disabled bloom and the flicker stopped too

by user 392979063620501504

Experienced similar behavior when applying bloom on other projects

by user 392979063620501504

I remember going through this same dilemma back in 3.6 too, hadn’t reported it much at the time cause of the deadlines then

by user 392979063620501504

Ooh interesting
So you get the flicker during USDZ export and then it stops again? That would be good if it is something like this and reproducible

Not sure to what degree it’s reproducible cause of the 4 files I am planning to re-deploy I have only seen this in 2 and to varying degrees

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Strongest seen in the video I sent above

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The files I sent in bug report should have the setting preserved where I observed this effect on IOS

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