Particles always renders on top of UI Canvas when using URP/Particle/Unlit and Texture + Transparent - Discord Import

Even when I’m switching on “Render On Top”, the Particles always are shown in front of the canvas. This happens only when the Particlematerial has a Texture on it and a Shader in Transparent mode (eg. URP/Particles/Unlit) is used.

Original Post on Discord

by user 334342083445784576