Just updated a project to 2022.2.1f1 and found I can’t click on the Needle Engine Build Target in Build Settings where I used to click it to install the Platform Module - I can select other uninstalled modules but not Needle, this is using Exporter 2.55.0-pre
If Needle isn’t installed as a Platform module, I can’t even see Needle to override import compression settings alongside other platforms in 2022.2.1f1 unless that is a separate issue
Do those importer per texture properties persist in the metadata between engine upgrades too? I wanted to test with upgrading a project between unity versions
Absolutely no rush! You have earnt a holidays break for sure with your speedy fixes, thanks for your hard work on Needle and I truly believe it is the future of Web/AR/VR