How to load Environment settings with Scenes?

but exr can not be displayed on there

what are the dimensions of that texture?

256x256

by user 300386587278049291

yea so that is the root of the problem, the root scene skybox is getting written into the external scene glb

by user 300386587278049291

I’ve got to step away, I’d love to help find this bug, can you point me to the area in the engine where the skybox is written to the glb on export?

by user 300386587278049291

Thank you for the offer. I think its actually not yet supported and we need to pass the rendersettings on scene export through (when loading an extra scene for export).

But another thing you could try until then is adding a RemoteSkybox to your extra scenes (as a temporary workaround) and assigning your cubemap texture to it

I looked at RemoteSkybox, but I think I’ll just make a component that transfers skybox and fog settings on awake

by user 300386587278049291

Hey @BMAN actually suuuuper easy to add the skybox export :slightly_smiling_face: im currently on it

also looking at fog

quick test, fog is not yet working but skybox looks good :slightly_smiling_face:
20230408-204715_Multi_Scenes_-_Google_Chrome-logo.mp4

Rad!! I’m literally at the commercial subscription checkout :wink:

by user 300386587278049291

haha perfect :rofl:

thank you :slightly_smiling_face:

it’s been a long time coming! Thanks for all your help

by user 300386587278049291

fog!

worth noting: the threejs fog only supports linear unfortunately

I havent searched yet if there’s a better package / way to implement it ourselves. But just so that you know

nice!! and good to know. Will this be in the next update? Or something I should download?

by user 300386587278049291

Will be in the next update, yes

added a little lightmap sample scene too ^^ not super pretty :see_no_evil: need more time for that
20230408-214528_Multi_Scenes_-_Google_Chrome-logo.mp4