What do you think, would this plugin work with the Needle Engine? I don’t want to buy this asset only to find out that it doesn’t work. Or do you have a solution that enables geolocation targeting with your engine?
by user 684154017479524352
What do you think, would this plugin work with the Needle Engine? I don’t want to buy this asset only to find out that it doesn’t work. Or do you have a solution that enables geolocation targeting with your engine?
by user 684154017479524352
We have an interactive map example that already does this ![]()
Planning on adding more to it but that’s already a good base, a few projects have started building geo-positioned experiences with it
(
what’s going on with that preview screenshot tho…)
You can combine this with the magnetic compass sensors (there’s a sensors example too) to provide pretty accurate AR experiences (~1-5m location accuracy, depending on where in the world you are).
I was planning to make an geolocated AR example too, but the building blocks are already there ![]()
am very impressed. where is the functionality documented?
by user 684154017479524352
The beauty of working in a browser environment is that many things are actually Browser APIs that you can tap into - it’s insanely easier than e.g. in Unity where to have to first find someone who wrapped whatever functionality in an opinionated package… Really liberating if you ask me ![]()
The interactive map sample uses the Geolocation API: Geolocation API - Web APIs | MDN
The sensors sample uses the Sensor APIs:
Great ![]()
by user 684154017479524352
Is there any example on using it with AR. how does accuracy compares to what Locar.js does ??
I guess this could only work on android, not IOS since AR for IOS opens quicklook right ?