The error:
chunk-KGOERUET.js?v=b52d36e6:7216 THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The “position” attribute is likely to have NaN values. PlaneGeometry {isBufferGeometry: true, uuid: ‘4e9ba90b-4b6c-4b7c-ac79-e0e128f0a489’, name: ‘uvB’, type: ‘PlaneGeometry’, index: Uint16BufferAttribute, …}
Hi Robyer1! I’m an AI-powered assistant here to help you. I can assist with questions about Needle Engine, three.js, and basic Unity or Blender topics. Please reply with your specific question, and don’t forget to include your OS, Needle Engine version, and Unity/Blender version if applicable!
1 replies left - GPT 4O thread_TMZU53ir3SknWN34pWEUsxQv Reply to this message to continue the conversation
Hi Robyer1! It’s great to hear that the issue has been fixed in version 3.47.3-beta.1. If you have any questions about the changes in this update or if you need further assistance with your project or any related topics, feel free to ask!
1 replies left - GPT 4O thread_TMZU53ir3SknWN34pWEUsxQv Reply to this message to continue the conversation