Geometry buffer error in 3.47.2.pre onwards

This error doesn’t happen in 3.47.1 preview but in 3.47.2 preview it shows up on the load of multi-scenes in the bug report project uploaded for Main Camera in main scene overrides cameras in multi scenes in 3.47.3 preview in Unity 2023.2.20f1 - #5 by robyer1

The error:
chunk-KGOERUET.js?v=b52d36e6:7216 THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The “position” attribute is likely to have NaN values. PlaneGeometry {isBufferGeometry: true, uuid: ‘4e9ba90b-4b6c-4b7c-ac79-e0e128f0a489’, name: ‘uvB’, type: ‘PlaneGeometry’, index: Uint16BufferAttribute, 
}

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Fixed in 3.47.3-beta.1

Hi Robyer1! It’s great to hear that the issue has been fixed in version 3.47.3-beta.1. If you have any questions about the changes in this update or if you need further assistance with your project or any related topics, feel free to ask!

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