Hello, when I move my objects, sometimes without real reason.
My needle engine crash with this error :
I’m on the runtime “@needle-tools/engine”: “^3.44.1”,
Hello, when I move my objects, sometimes without real reason.
My needle engine crash with this error :
I’m on the runtime “@needle-tools/engine”: “^3.44.1”,
Hello,
I tried to update to the 3.47.6-pre. I installed all but now I got this error :
I was already using Mesh BVH in my project, how can I solve this ?
Okay I solved the MeshBVH error by using “three-mesh-bvh”: “^0.7.6”,
But I’m still stock with the spontaneous render error.
Try to figure out which object is causing this.
You can do this by either
EditorOnly
(that’s a Tag in Unity, then it will not be exported at all, or disable the hierarchy)Okay, yes it was an error caused by the modification to quick of the emissive of a material used by my custom gizmos.
So it’s solved, thanks
I’m getting the same error with that version, I can send a repro project
Does this also happen in Needle Engine 3.47.7? I just tried reproducing it here and didn’t get this error
These are the versions I have the package is 3.47.6, I don’t see a 3.47.7
The Needle Engine runtime is version 3.47.7, see your screenshot. That’s correct as is
It was the Vite version in the end for me: Safe to use Unity 6 yet? - #17 by robyer1
Hello,
This error came again without reason, I just import something else which doesn’t have any link with the MESH BVH.
How can I solve it ?
Which error do you get exactly? See my reply here Mesh-BVH compilation error from Needle package - #4 by marcel
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