Iām just beginning to learn Needle and Iām trying to get a button to set a trigger on an animator. So far, I have the Collaborative Sandbox Scene set up and properly working in the browser. Iāve added an GameObject (sister to the original scene root) with a Gltf Object on it. Then in it, I have the Animator, Camera, and Canvas. The Buttonās onClick event is set to trigger the āLoopā animation. Hereās the problem, as I play this, the get an error āFailed to load the GameObject Glbā ?.. note, if I were to remove the Animator, everything works fine again. What am I missing here?
Original Post on Discord
by user 442877211633123328
Can you select your ExportInfo, hold ALT and click on āFull Exportā?
Usually messages about byte lengths are failed exports - either from broken meshes or incorrect caching.
Let me know if that helps
hmm Okay, Iāve just tried to do a full export and still the same error message

by user 442877211633123328
Could you drop that file assets/gameObject.glb here?
Also mind submitting a bug report via the menu? Thanks
(There must be something else going on, your usecase is certainly intended to work.)

by user 442877211633123328
Bug report is uploading now
by user 442877211633123328
Seems to be taking forever and not responding.
by user 442877211633123328
Iām gonna try to create another project and see if the problem persists
by user 442877211633123328
When I do create a new project, import the Needle Package, and create the Collaborative Sandbox⦠All of the prefabs are missing. I remember this happening previously as well
by user 442877211633123328
I had this issue yesterday. @herbstšµ told me, its related to last needle build, and he will recompile it.
by user 869976161550217286
Working on a fix/update here. Will be out in a few minutes 
Can you guys try the just released 3.2.3-exp version?
hi so download again from webpage?
by user 869976161550217286
Either open unityās PackageManager (Window/PackageManager) or select the Gameobject with the ExportInfo component, it should show the new version with a button to update in the bottom of the component (might need a few seconds or so to show that button)
It looks like this (you can hold ALT before clicking the button to install it immediately)

good news, it seems its working, after installing the package thenā¦new scene Snadbox
by user 869976161550217286
by user 869976161550217286
seems to work great!
by user 869976161550217286