Hello, I tried to make a custom shader graph and apply it to the materials found on some gameObjects (the robots), more precisely on their meshes. But when I applied it, the animations stopped working, and instead, the meshes freezes, but the joints are moving… Do you have any idea what I missed? P.S. Green is just for debug. Also the shader has the assets label of ExportShader.
by user 328144332622266369


