Changing skybox on runtime

How could I write RenderSettings.skybox=mat;
in typescript for needle/unity

Original Post on Discord

by user 849912685352058901

of course goal is to change the skybox in runtime

by user 849912685352058901

You can set the this.congext.scene.background texture.

It might get overridden if the camera component settings get re-applied. I dont think there is a really good way right now to prevent or override the camera skybox

That being said: the RemoteSkybox component does also just that so maybe im mistaken and it works fine. I didnt see any issues with the remote skybox being overriden

Thanks ! I am not sure how to use this remoteskybox for what I want to do, so I will just make a sphere for the moment

by user 849912685352058901

You can set the skybox from a script

RemoteSkybox is just an example