Can i use unity gaming services with needle?

the title says all

Hi h-dragon, thanks for your question!

At the moment, Needle Engine doesn’t include a built‐in integration for Unity Gaming Services. Needle’s primary focus is on taking your Unity (or Blender) content and running it in the web environment using Three.js, which means that while it handles scene export and synchronization between Unity and the browser very efficiently, the broader Unity ecosystem services – like Unity Gaming Services for backend features – aren’t directly incorporated into the web build.

That said, if you’re looking to leverage services such as analytics, multiplayer, or cloud saves from Unity Gaming Services, you can still do so by integrating their REST APIs or available JavaScript SDKs directly into your Needle web project. This would involve writing custom code to handle authentication, data fetching, and other functionalities from UGS. Just be aware that this approach means you’ll need to manage the extra integration work on your own.

If you decide to go this route, consider setting up a minimal test project (for example via our stackblitz starter at Needle-engine - Vite Template - StackBlitz) to experiment with connecting to the UGS endpoints. And if you run into any issues or need more specific guidance, let us know which parts you’re focusing on so we can help further!

Happy coding!

1 replies left - Become PRO for more replies.
thread_dpa6qejmAOLm0eoPbb9UdoeJ
Reply to this post directly if you need further help (bottom right button)