Hopefully a very simple question…
I’m trying out the Blender integration and did a quick bake of a colour to an image texture and saved the Blend file.
In the browser node project, the default cube does not show the image texture, however I have found it will show the vertex colour data if it is present.
Am I missing a setting to display image textures?
Yes, but I’ve just managed to get it working when I did a very quick texture paint. I’m trying to work out what was different between the two if relevant:
For 1. I baked a simple green texture to PNG and used the Diffuse Shader
For 2. I scrawled a texture, saved it as JPG and used the Principled Shader
In such cases this is most likely a Blender glTF exporter limitation - materials and shaders are exported by the glTF exporter still so the same limitations apply with our addon.