The server restart, I mean.
by user 908977119781060648
The server restart, I mean.
by user 908977119781060648
You can also try to run a clean installation after fixing the path, maybe itās cached
Iāll try the clean install. Two minsā¦
by user 908977119781060648
It took a lot longer than when Iāve performed clean installs on previous occasionsā¦ I donāt know if thatās maybe significant?
Anyway, still no joy Iām afraid. The Quick Actions preview works fine, but the Export & Build Dist (Production) still throws an error (screen shot attached).
by user 908977119781060648
For ref. play.ts is
Behaviour,
PlayableDirector,
serializable,
WebXR,
} from "@needle-tools/engine";
import { WebXR } from "@needle-tools/engine"
export class Play extends Behaviour {
@serializable(PlayableDirector)
timeline?: PlayableDirector;
awake() {
window.addEventListener("pointerdown", () => {
if (this.timeline) {
this.timeline.playOnAwake = true;
this.timeline.play();
}
});
}
start() {
WebXR.addEventListener(WebXREvent.XRStarted, () => this.timeline?.play());
}
}```
*by user 908977119781060648*
Youāre importing the WebXR component twice in your code. Maybe thatās the reason?
Can you try removing the second import?
So try this, do you mean?
Behaviour,
PlayableDirector,
serializable,
WebXR,
} from "@needle-tools/engine";
import { WebXR }"
export class Play extends Behaviour {
@serializable(PlayableDirector)
timeline?: PlayableDirector;
awake() {
window.addEventListener("pointerdown", () => {
if (this.timeline) {
this.timeline.playOnAwake = true;
this.timeline.play();
}
});
}
start() {
WebXR.addEventListener(WebXREvent.XRStarted, () => this.timeline?.play());
}
}```
*by user 908977119781060648*
Line 7 still contains import { WebXR }"
But yep without that line
So remove it completely and go back to the original script?
by user 908977119781060648
you import it here already:
import {
Behaviour,
PlayableDirector,
serializable,
WebXR,
} from "@needle-tools/engine";
import {
Behaviour,
PlayableDirector,
serializable,
WebXR,
} from "@needle-tools/engine";
export class Play extends Behaviour {
@serializable(PlayableDirector)
timeline?: PlayableDirector;
awake() {
window.addEventListener("pointerdown", () => {
if (this.timeline) {
this.timeline.playOnAwake = true;
this.timeline.play();
}
});
}
start() {
WebXR.addEventListener(WebXREvent.XRStarted, () => this.timeline?.play());
}
}
like this ^
Two ticsā¦ Iāll tryā¦
by user 908977119781060648
Nope. Itās still not liking that.
So sorry to have fallen at this hurdleā¦ but Iām over half an hour late for a meeting and really have to dash
by user 908977119781060648
Thanks for trying. Itās much appreciated
by user 908977119781060648
Hasty update en route to meetingā¦ Iāve reverted to an archive/Time Machine backup of the project (which was built with and still uses 2.62.0-pre) and that runs and compiles fine; so Iāll stick with that for now. Itās not ideal, I know, but itās salvaged things in the immediacy.
My guess is, itās maybe best to keep using the (old) Needle version that a given project is built with - and use any updated versions of Needle for new projects as they come through?
by user 908977119781060648
Sorry about that - usually updates should work fine. In your case it really looks like a caching issue or something like that. Do you think you could give me access to the project?
Hi again @marcel ā¦ no worriesā¦ and yep sure. Itās a client commission so itāll need to be kept under wraps but Iām happy to zip it and DM it to you as soon as Iām back at my desk
by user 908977119781060648