In this minimal test, the AR placement reticule doesn’t display on IOS Mozilla WebXR Viewer or Android Google Chrome. It’s a very basic AR scene that used to work in the past, this is with 2.44.0-pre and the version right before it as well, using Unity 2022.1.20f1.
You an still place an object in AR but the reticule doesn’t show on the floor (the white circle)
I do have another scene in the same project which does show the reticule on the floor so I’m trying to find what the difference is. The main thing is this scene is made with a template which I have zipped up here
I found the root cause of this, if the XR gameobject with Web XR and Web XR Sync components on it isn’t a child of the Web AR Session Root, this issue happens. More of a user error