AR placement reticule not showing in AR on Android and IOS?

In this minimal test, the AR placement reticule doesn’t display on IOS Mozilla WebXR Viewer or Android Google Chrome. It’s a very basic AR scene that used to work in the past, this is with 2.44.0-pre and the version right before it as well, using Unity 2022.1.20f1.

You an still place an object in AR but the reticule doesn’t show on the floor (the white circle)

Original Post on Discord

by user 103054507105067008

Gif of it to prove I’m not going mad :sweat_smile: on iPhone 6 WebXR Viewer

by user 103054507105067008

I do have another scene in the same project which does show the reticule on the floor so I’m trying to find what the difference is. The main thing is this scene is made with a template which I have zipped up here
XRTemplateNeedle.zip

by user 103054507105067008

I found the root cause of this, if the XR gameobject with Web XR and Web XR Sync components on it isn’t a child of the Web AR Session Root, this issue happens. More of a user error

by user 103054507105067008