Animated UVs don't export in animation?

Am I doing something wrong - I made a URP Lit material, animated the Offset of the albedo/normal map via an animation and exported but the animation doesn’t play back in Needle.

Does UV animation only work with certain shaders?

Original Post on Discord

by user 103054507105067008

No, should work in general.
Caveat is that three.js uses Albedo offsets for all textures, will not use the offsets from normal, so you’ll want to animate albedo (and make sure there’s a texture in there)

(that’s a long-standing three bug that I hope will be fixed soon-ish)

Thanks for the confirmation :+1:

by user 103054507105067008

But as said animating the UVs on the main texture should work and also animate them on the normal texture :slightly_smiling_face: