Using Unity 2022.1.20f1 and Exporter 2.44.0-pre, I always get a Memory Leak warning when deploying to glitch
by user 103054507105067008
Using Unity 2022.1.20f1 and Exporter 2.44.0-pre, I always get a Memory Leak warning when deploying to glitch
by user 103054507105067008
We dont have any native collections involved in that process - maybe the zip utility package?
If there is anything I can check about it let me know and I’ll investigate, logs useful?
by user 103054507105067008
Maybe Enable Fullstracktrace like the error message suggests ?
Have done, error didn’t happen again but I’ll keep full stack on until it does
by user 103054507105067008
Are you using glTFast or UnityGltf for your in-editor glTF imports, if any?
Using only UnityGLTF in the project that error happened in, it’s happening in another project now too
by user 103054507105067008
Then it’s most likely a 2022.1 issue. Neither UnityGltf nor Needle Engine use native collections
Ah good, I’ll probably mark this as answered, when I enabled Full Stack Trace logging, the same error showed with no further information around it, memory leak footprint is minimal too.
by user 103054507105067008
Changed the channel name: Always get Memory Leak after deploying to Glitch in Unity 2022.1.20f1
by user 103054507105067008