Everything worked well before, since I reimport my Unity project as unitypackage into a new Needld project, it turns strange now
But even it seems nothing work well in Unity such as PBRGraph shader and Stencil settings in URPassets, it works good in my webisite: https://www.yuuuuu.net/
Quite confuessed
Original Post on Discord
by user 917448042540576788
It’s a problem of finding material/textures
The re-import maybe have break the original path that your model used to find its textures
You need to re-assign it.
It could be this too :
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
When you change your URP it could create a compatibility problem, so you can verify if it’s this.
by user 224464722878005248
Do you have URP on or off in that project?
No, this project use URP as default pipline and doesn’t change any setting of URP assets during Play
by user 917448042540576788
am checking your post now, thanks!
by user 917448042540576788
The error only happens on the material which uses UnityGLTF/PBRGraph, materials with URP shaders are all good.
by user 917448042540576788
Can you try to right-click > reimport on the UnityGltf package?
It works! Thanks. But the Portal effect still can’t work in Unity, even I reimport URP
by user 917448042540576788
Can you check which URP asset is assigned and if it’s the one that has the stencil features?