ah i see thank you so much for the comprehensive reply
by user 534547469992853534
ah i see thank you so much for the comprehensive reply
by user 534547469992853534
i will try out those 2 options and let you know
by user 534547469992853534
happy holidays!
by user 534547469992853534
could it be due to where the “MyScene” is placed? I had to move around some file hierarchies after importing a Unity Asset Demo (which is the “Day_Demo”)
by user 534547469992853534
Okay so i played around with it, but am running into errors
by user 534547469992853534
One of the console errors before said “Missing Camera script” I looked through the discord and saw that you recommended to install this missing component info missing-component-info/package/Readme.md at main · needle-tools/missing-component-info · GitHub and did that
by user 534547469992853534
here are the console log
by user 534547469992853534
Okay I am running into an interesting error. I am able to get one building to render and show on the web page when the file hierarchy looks like the screenshot. But if I remove that building and replace it with the cafe building, i run into the same error of RangeError which means it is happening with the specific asset
by user 534547469992853534
I dont get why though because they are coming from the same pack
by user 534547469992853534
it says this

by user 534547469992853534
Also Im adding my terrain but it doesnt render in the web
by user 534547469992853534
Is there a special place the terrain has to be added?
by user 534547469992853534
So problem is 1) when i add some assets from my unity package that i bought, it doesnt show on the website. the website still renders other objects but doesn’t render those assets. Im saving the project as well. 2) terrain doesnt render
by user 534547469992853534
About the terrain: you need to bake the mesh to a mesh renderer. We dont support exporting Unity Terrain out of the box right now
Can you share that asset with us?
Would be great if you could make a scene with only the building that breaks it and then send us the zip using the help menu item (as described in my message from yesterday)
Thanks for trying! And wish you happy holidays too ![]()
Thanks so much! Here is the zip file of the scene and zip logs in a google drive link. CollaborativeSandbox 1 - Google Drive
and
https://drive.google.com/drive/folders/1uzYMstaNS4lKoyuSPNjKn4J1eeBOQMJh?usp=share_link
I included just one building asset that leads to the message: “RangeError: Maximum call stack size exceeded” but there are also other assets that cause the web page to crash and some that don’t. The simpler assets such as the traffic lights, vending machines in the same asset pack work and show on the webpage. Maybe it’s because the building is too complex? But even then, it’s not that much more of a larger asset.
My asset pack was bought from this Unity store: Tokyo Street | 3D Urban | Unity Asset Store
by user 534547469992853534