Warnings about exr cubemaps from Unity scenes

In the exports I get this warning
[NEEDLE_progressive] Skipping, unsupported texture type “image/exr at 41”.

Is this expected when a scene just has a baked lighting in Unity? I wonder if there is any way to change the image type of the bakes so it can be exported compressed?

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Hi, that’s not an issue - EXR images are not compressed at the moment.You can ignore the warning

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