Hi there,
I getting the warning for all my LODGroup’s objects when running build. Warning message shown below:
LODGroup: Group is not supported as LOD object Tree1LOD2_101 (reference screenshot also attached)
Find the reference of Hierarchy of object import in unity as well in attachment.
How to fix this?
Original Post on Discord
by user 389863047159873540
It warns because there’s multiple materials on those trees and that’s currently not supported
Thanks for quick response.
by user 389863047159873540
So for the time being you can split the meshes so they don’t have submeshes, and that will work.
Rendering-wise that’s the same anyways (there’s no performance impact doing that) but I’ll bump the issue internally