I’m using needle engine for a personal project and I want to get reflection of environment on the floor. It’s working fine in unity but when I press play in needle engine unity on website, it does not work properly. It’s totally different in chrome webpage than what it I see in unity. Please have a look at these photos and help me out with this issue.
I think it’s neither - @Tobi216 you mean the specular reflection is different right? Looks “dull” on the right side.
Would you mind sending a screenshot of your scene hierarchy, especially where lights are?
So, what are your probe settings? Since it seems it is mixxing the skybox and that is exactly what is missing in the browser. Needle doesn’t support blending currently.
Could you make a test where you would choose a different skybox (ideally some black and white studio) to see if that removes the blue tint which you could add to the albedo / tint of the materials themselves (to get you back into control over the scene)
Just tried that and the reflections are same and also not accurate. Like you can check that photo, when I move around the reflection on the floor is moving too.