The LookAt Constraint doesn't works dynamically

Hello,

I would like to make my camera moving on clicks. So, for it, I need to move my camera and my Look At object too.
Problem : For the initialisation the lookAt constraint is correctly placed for my camera but if I move the lookAt object with scripts for example, my mainCamera doesn’t react at all, it doesn’t move.

How could I fix that ?

Original Post on Discord

by user 224464722878005248

If you want it to follow the target you need to enable the locking on the look at component

by user 224464722878005248

Here ? On my camera object ?

by user 224464722878005248

Yep

It doesn’t work :confused:

by user 224464722878005248

It’s locked by default

by user 224464722878005248

What are you moving from script? The look at transform object?

Is it assigned to the OrbitControls component?

Yep

by user 224464722878005248

by user 224464722878005248

Oh, the orbit control is mandatory to use the look at constraint ?

by user 224464722878005248

Okay, I enabled it
It works

by user 224464722878005248

Other problem :

by user 224464722878005248

I have serialisable problem

by user 224464722878005248

here :

by user 224464722878005248

by user 224464722878005248

When I change my number, it’s not used

by user 224464722878005248

image.png

by user 224464722878005248

Where do you change it?