Some Particle System features aren't supported / unclear right now

i mean onenable hits every time that a scene is loaded

by user 263967078346653697

thats great news

by user 263967078346653697

But makes sense: if play on awake / autoplay is enabled on the videoplayer it should re-start again. Probably need to fix that

right

by user 263967078346653697

would be great 8)

by user 263967078346653697

cute little test scene, thank you

For documentation purposes :slightly_smiling_face:
20230414-174206_NVIDIA_GeForce_Overlay-logo.mp4

and added a issue internally

fantastic, this is much better than trying to explain xdd

by user 263967078346653697

Yup :slightly_smiling_face:

a start
20230414-194848_NVIDIA_GeForce_Overlay-logo.mp4

btw the dust transparency is very low and since it’s baked into the texture I cannot just modify it with the color alpha (in Unity it appears brighter because it is set to additive which is not supported at runtime rigth now). Didnt get to the ElectricParticles and WindParticles yet

Changed the channel name: Some Particle System features aren’t supported / unclear right now

ayeeeee

by user 263967078346653697

got it, ill try with less transparent dust in tex

by user 263967078346653697

Yup better to have the control in the editor to tune it :slightly_smiling_face:

when is this particle update going to hit?

by user 263967078346653697

bump

by user 263967078346653697

would you be able to release an update with at least partly-fixed particles :smile:

by user 263967078346653697

i really need the texture animation

by user 263967078346653697