Particle shows up in mirror even tho its layer is excluded from camera culling mask

I have a particle system that needs to be excluded from the mirror reflection. However, it still shows up in the mirror (camera + render texture) even tho its layer is excluded from the camera culling mask. Appciate any insights!

Original Post on Discord

by user 1052295380936691712

Lemme know if I should send a bug report!

by user 1052295380936691712

Thank you!

by user 1052295380936691712

Ah interesting - I think we don’t need a bug report for this

okay! thank you!

by user 1052295380936691712

Hi, it should be fixed in the next version

thank you!

by user 1052295380936691712

It has been released today

appreciate your fast update as always!!!

by user 1052295380936691712