I have separate scenes that had skyboxes which looked fine in their own exports, but using the multi scene sample scene I hook them up as scenes and delete their export components, then the skyboxes in those scenes get heavily compressed. Any way to avoid that? I have use Scene Lighting ticked on the Scene Switcher
Skyboxres with the skybox component in the Multi Scene switch scene doesnβt seem to affect the exported skybox resolutions for each scene, I tried adding it to each scene as well but no luck
Iβm not sure if this should be the case or if this should be changed now (perhaps with an additional toggle) because it would potentially affect prefabs export as well)
What settings affect the skybox in the exported scenes? I have tried the Lighting tab SKybox resolution and also the Skybox component on a gameobject in the scene also set to 2048 but the skyboxes are still really low res like 128