Models Flickering in VR

When in VR, the tree models, especially the leave parts appear to be flickering (In VR it’s much worse than what you can see in the video).

Is there a way to increase the render quality on VR or do any of you guys know a fix for this? :slightly_smiling_face:
fa7999e7659479dbf752b330928ba9df.mp4

Original Post on Discord

by user 263717937473519619

These are cutouts right? Usually this will look better if you have a mix of cutouts (for the inner parts of the leaves) and blending (for the parts that from the shillouette) - not really related to VR but in general

in VR those kinds of things just tend to look much worse since you always have slight head motion, which really brings out those aliasing problems

Also depends a bit on what texture settings you have (e.g. point sampling will look horrible in VR, bilinear looks better)

Yes, these are cutouts, Thanks for your advice, will look into that :slightly_smiling_face:

by user 263717937473519619