Hi! I’m noticed that the maximum number of fps does not exceed 50 on my laptop (MacBook Pro with M1 Max), and 40 on my phone (iPhone 13 Pro Max), even on an empty scene.
I checked that engine limited to 60 fps, but even that value can’t be reached.
yes for example, depending on when you call it.
If you have a component already you can use this.context.targetFrameRate in the component start or awake methods.
Or via
Tried Chrome, Brave (based on Chromium), and Safari (safari has the strangest behavior, shows only 40 fps, btw as I know safari limits fps by its self to 60 even if display can show more).
Hi y’all! Just chiming in to say I’m having the same issue, including on totally blank, from-scratch projects. I’ve just been rudely doing this.context.targetFramerate = 120; to get things moving at 60 fps. I’m on an iPhone 14 Pro, Needle 3.26.2 preview.