Long shot, but... VRM support?

VRM is a very cool format of a humanoid avatars. There’s a tool called uniVRM, which allows to use VRM avatars in a game GitHub - vrm-c/UniVRM: UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/

I tried importing it to my needle project, but errors on errors. I was wondering if maybe you could put vrm support in a roadmap? its super important for metaverse

Original Post on Discord

by user 263967078346653697

Hey! It’s in fact on our roadmap :slightly_smiling_face:

We talked a bit about avatar support and applying animations to external avatars here: https://www.youtube.com/watch?v=joQJH-mmEII&ab_channel=Webaverse


by user 263967078346653697