VRM is a very cool format of a humanoid avatars. There’s a tool called uniVRM, which allows to use VRM avatars in a game GitHub - vrm-c/UniVRM: UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
I tried importing it to my needle project, but errors on errors. I was wondering if maybe you could put vrm support in a roadmap? its super important for metaverse
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