Hello everyone,
I have this doubt. My user got kicked out of room on idle or when switched to other screen after sometime. How to increase this network room kick-out timer value or how to disable it completely??
In âSyncedRoomâ class Iâve seen that if âautojoinâ is enabled, it creates the two instances of the same user. Donât understand why there are 2 instances of the same player???
You mean you deployed a new Glitch page from Needle and now have adjusted the code there? If you edit something in âneedle-tiny-starter.glitch.meâ thatâs not persistent