iOS testing in local network

I just tested with Minimal scene. Same behavior.

by user 300386587278049291

or should I say…“behaviour” :smile:

by user 300386587278049291

@Ilaan here’s the localdev iOS thread

yes but is not in local, is in prod

by user 191204280198234122

I’ve checked @Ilaan 's link (Ilan Folio) and it does not crash my iOS browser(s) so I guess this is indeed not related.

by user 395602247196737546

It work in your iOS browser ??

by user 191204280198234122

Nope, it just displays a blank page, the https-webxr-warning and the needle logo.

by user 395602247196737546

This thread is about the local dev environment crashing the iOS browser though :slightly_smiling_face:

by user 395602247196737546

Aaaah it uses french keyboard layout :smile: was wondering why I can’t move around

Lol im sorry yes i use zqsd

by user 191204280198234122

Its a little pathetic but its work

by user 191204280198234122

any progress here? I just deployed an (almost) minimal 8mb production scene and it’s crashing iOS the same way it was in local testing. Two page refreshes and then the browser crashes at “Creating scene”.

by user 300386587278049291

Do you have an URL you can share?

oh tons of webps

They eat a lot of gpu memory.

Funny that you call it almost minimal :stuck_out_tongue:

hahaha

by user 300386587278049291

its identical behavior to an ‘actual’ minimal crashing, but I will try switching to png

by user 300386587278049291

Doesnt have to png, compression is good, but try switching to toktx / ETC1S for some (how big is the fullsize webp resolution right now?)

the glb is only 5.2mb

by user 300386587278049291