And I think ?stats shows basic info from three.js how many nodes etc. are in the scene, but itās very inaccurate I think
Thanks thatās just what I needed
by user 103054507105067008
?stats is what you mean. It shows the standard three stats UI + logs the threejs renderer info (containing some info about geometries, draw calls, trianglesā¦) every few seconds
20 cubes with 1 shared mesh are still 20 draw calls tho - just to keep in mind, thatās what gpu instancing is being used for then
I think weāve looked into EXT_mesh_gpu_instancing support in the past but it breaks a million things, itās a weird extension
E.g. you canāt have individual materials, animate stuff anymore, nodes canāt have extensions/components - our GPU Instancing is better ![]()