Hello Frannie!
These are interesting questions, and while they may not be directly related to Needle Engine, I can provide some insight based on general knowledge about WebXR and shader support:
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Support for Custom Shaders in QuickLook: There’s currently no official timeline for when QuickLook might introduce support for custom shaders. Apple tends to implement new features based on user demand and technological advancements, so keeping an eye on Apple’s developer updates and forums may provide insights in the future.
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Image Tracking in Chrome for Android: As for Needle’s Image Tracking functionality in Chrome without requiring the WebXR Incubations flag, this largely depends on the Chromium development team’s progress and decisions. Features like this can be rolled out as they continue developing WebXR standards and optimize functionality for web browsers.
For the most accurate and up-to-date information, consider following the official WebXR Forum, the Chromium blog, and Apple’s developer announcements. Engaging with the community on platforms like GitHub or relevant developer forums may also help uncover any ‘techy gossip’ about these features.
If you want to learn more about implementing features with Needle Engine or have further questions on it, feel free to ask!
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