Hello,
I would like to use Collider to make my runner game.
I didn’t find any solution in documentation about Collider in the doc or on the forum.
Do you know how to use this functions in Typescript ?
by user 224464722878005248
Hello,
I would like to use Collider to make my runner game.
I didn’t find any solution in documentation about Collider in the doc or on the forum.
Do you know how to use this functions in Typescript ?
by user 224464722878005248
Hey you would need to use a Rigidbody (set to kinematic for example) with a collider and a collider on your other object (set to trigger)
Here is the list of callbacks: Needle Engine Scripting | Needle Engine Documentation
But for your usecase i would recommend you try using the SpatialTrigger components (there’s a Trigger and a Receiver component) - they can be used to notify your scripts when they intersect without needing to run physics in the background
Okay I found the component.
So it’s like a TriggerDetection Cube ? How could I get the notification in an other script ?
by user 224464722878005248
There’s a sample in Samples Projects | Needle Engine Documentation - you can either subscribe to the event e.g. on-enter
of the SpatialTriggerReceiver component or use the exposed UnityEvents to call your component
Hi,
Sorry, I think I’m blind but, I followed the instruction to obtain the samples
But I’m in trouble with this :
by user 224464722878005248
I git clone it,
Open a new unity project in projects
by user 224464722878005248
What do you mean by “a new unity project” ?
There’s a project in the repository
I tried to open project and not the sub folder…
by user 224464722878005248
Ok, version troubles, try to fix it
by user 224464722878005248
What’s the function I need to use in my custom script if it’s custom script that I want activate with my receive TriggerSpatial ?
by user 224464722878005248
Oh, ok
It’s going to add my function createdd in the script to use it
I try
by user 224464722878005248
Why my function doesn’t appear ?
by user 224464722878005248
You need to select it in the dropdown
Further down?
Should be an option with ClimbStairs