Got a tiny scene that is a model viewer but the loaded models have some shadow artifacting on them I would like to fix
by user 103054507105067008
Got a tiny scene that is a model viewer but the loaded models have some shadow artifacting on them I would like to fix
by user 103054507105067008
Here is the scene, Unity default cube in middle, not sure why shadows in Three.js are so sketchy
by user 103054507105067008
Seems to be shadow bias from my searches https://discourse.threejs.org/t/hello-i-am-facing-the-problem-with-shadow-stripes-on-model/18065/9
by user 103054507105067008
These artifacts usually come from wrong settings for shadow bias. Shouldn’t matter if you’re loading these objects one way or another
It doesn’t affect the cube already in the scene which is at the top of the screenshot, I’ll keep playing with the bias but weird it only happens to Drop Listener loaded assets
by user 103054507105067008
I have shadow bias on URP set to the default that was in Needle Samples so not sure why its being weird and only for dynamically imported models
by user 103054507105067008
Does the dropped model contain lights?
Nope
by user 103054507105067008
I can share the model, was sent to Herbst a sec ago, I’m just dashing for lunch but i’ll be back
by user 103054507105067008
Btw latest version exposes the resolution. But as felix says these artefacts look like from wrong bias settings
Same here: lunch
Why would it only affect drop listener loaded models though
by user 103054507105067008
It doesnt make sense yes
Are there two models ontop of each other?
I think i saw similar artefacts caused by that during our website dev
Where two planes/meshes where ontop of each other and instead of visible zfighting these artefacts appeared (both had the same color)
Nope it affects a character that is in the file that is animated too
by user 103054507105067008
It’s an avatar and a cube, both are animated
by user 103054507105067008
I will double check that the loading isn’t doubling up somehow though, could I console.log the scene to see that easily?
by user 103054507105067008