How to export simply my game view as website

(baking is soooo heavy, my glb files goes of 6Mo to 11 !)

by user 224464722878005248

Yes it will add the lightmapping textures - usually a production build will lower the filesize significantly again but lightmap textures are currently not being compressed I think

Yes, add a panel to control compression of differents textures could be great

by user 224464722878005248

Does it could be the fault of :

by user 224464722878005248

unknown.png

by user 224464722878005248

It was to 0

by user 224464722878005248

Oh, I will compress the lightmap

by user 224464722878005248

by user 224464722878005248

We’ve started implementing that actually :slightly_smiling_face: for example since the recent versions we select a better compression technique for normal textures already. For now it happens automatically but we want to expose more control over that over time

Yeah, on my character I tried to used a normal texture and the result was like
Strange

by user 224464722878005248

In Unity already?

Nop non on unity

by user 224464722878005248

none*

by user 224464722878005248

I send it, don’t move

by user 224464722878005248

you can use this to package your scene for sending
unknown.png

But maybe screenshots would help already

Oh okay, no more bugs on normal maps

by user 224464722878005248

Thanks the new version I think

by user 224464722878005248

great!

But baking doesn’t works well dunno why

by user 224464722878005248