and then you can bake it
Unity - Manual: Lightmapping: Getting started if you want to learn more about how it works in Unity
When its baked and you export again you’ll have your lightmaps in threejs
Ok you’re really great
I tried to change soft shadow to hard shadow
No differences
It’s with the needle lightning settings ?
by user 224464722878005248
You mean for baked lighting?
My gad it’s slow to bake aha
by user 224464722878005248
No I mean for realtime shadow, I see no difference between hard and soft shadows
by user 224464722878005248
It heavily depends on the settings and scene complexity - and your machine of course. Try changing it to use the GPU
Ah yes, that’s currently not supported
Oooooh GOOD go using GPU
by user 224464722878005248
Gad, 5x more fast
by user 224464722878005248
yea
More than 5x
You’re a great teacher aha
by user 224464722878005248
haha thanks
I think I missed something
by user 224464722878005248
Official betatester of needle
by user 224464722878005248
what happened?
That’s after baking
by user 224464722878005248